The Balance of Power: Progression and Equilibrium in Real-Time Strategy Games

This is my 4th patron-supported article. Thanks to everyone who supports me, both financially and otherwise. I deeply appreciate everyone who pays attention to what I write, challenges my ideas, and engages with me in thinking about the fascinating experience that is real-time strategy gaming. My particular thanks to Ashes and Ian Richard (@McTeddyGames), my […]

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Etherium Early Impressions

Going into 2015, the RTS playing field is pretty sparce. There’s StarCraft 2, of course, and Company of Heroes 2. Grey Goo, Offworld Trading Company, Homeworld Remastered, Wargame and Age of Empires 2 HD, and (at a stretch since this isn’t really an RTS) Total War Attila are the main players right now, off the […]

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