This article has been reposted from RTSGuru.com, which has been decommissioned. I’ll be periodically reposting some of my best writing from that site, in an effort to preserve it. Thanks for your patience if you’ve already read this! Ah, the Brotherhood of Nod. Easily one of the most famous, or notorious, organizations in RTS history. What RTS […]Read More RTS Retrospective: The Brotherhood of Nod
Almost since the inception of games, game designers have known that giving all participants universal and precise access to complete information about a game’s state can be a roadblock to the skill and fun derived from playing. In card games such as War, Rummy, Blackjack and Poker for instance, at least one or more of each player’s cards […]Read More Battlefield uncertainty and fog of war
I’m going to start by saying that I already covered a lot of ground on the topic of Grey Goo in my preview which I released just under 2 weeks ago. I’m going to endeavor to not cover the same topics the same way I did before. I also, and I cannot stress this enough, am intentionally […]Read More Grey Goo non-review
As a self-described “tactics and wargamer”, I tend to focus my energy on games that put their emphasis on unit control, e.g. “micro” over economics, e.g. “macro.” I have nothing against macro, per se, but personally feel that smashing tanks or alien bugs or what have you into other tanks and alien bugs is considerably […]Read More Giving Planetary Annihilation another chance turned out really well!