2017 Year in Review and Year End Thoughts

For all the hullabaloo about the death of the real time strategy genre’s death or decline the years from 2015 to 2017 were probably among the best stretch of three years in terms of games released since the early 2000’s. In 2015 we saw the release of: Age of Empires 2: The African Kingdoms Act…

Taking Another Look at Dawn of War III

From Impossible Creatures to Homeworld to Dawn of War, Relic Entertainment is known for pushing the boundaries and redefining the borders of the real-time strategy genre. If they didn’t actually invent “full 6 degrees of freedom” in RTS, the phenomenal Homeworld certainly took the concept and showed its potential to a wide audience. And if…

Spellforce 3 Open Beta Weekend Impressions

I try to stay abreast of what’s coming up in the strategy game space, but miss out on them far more often than I’d like. Thankfully “cataclaw,” an RTS player who I met thanks to our mutual appreciation of the Company of Heroes series, pointed out to me last week that Spellforce 3, an RTS/RPG…

You’re Creepin’ Me Out! Some Thoughts About Creep Camps In RTS Multiplayer

This is my 6th patron-supported article. Thanks to everyone who supports me, both financially and otherwise. I deeply appreciate everyone who pays attention to what I write, challenges my ideas, and engages with me in thinking about the fascinating experience that is real-time strategy gaming. I’ve been thinking a bit lately about a system included…