Wayward Strategist

This is my 3rd patron-supported article. Thanks to everyone who supports me, it means the world to me.  Every so often, I return to one of the RTS I played when...

I’m not going to mince words here. Relic’s games are a breath of fresh air in the real-time strategy space. They always have been. Their inaugural title, Homeworld, was a breathtaking testament...

So I’ve struggled to really love the two most recent “big” RTS games to come out recently, Homeworld: Deserts of Kharak  and Ashes of the Singularity, I still enjoy them but...

Most of the time, when someone talks or writes about a large-scale RTS (that is, an RTS which allows the player to control hundreds or thousands of individual units as opposed...

Not too long ago, I took a quick look at freshly-minted RTS Homeworld: Deserts of Kharak, the mobile-base, ground based Homeworld prequel. The content of that article was derived solely from my...

I remember the first time I ever played Homeworld. It doesn’t make for a great story, but I can vividly remember being simply blown away by the ability to move units,...

This article has been reposted from RTSGuru.com, which has been decommissioned. I’ll be periodically reposting some of my best writing from that site, in an effort to preserve it. Thanks for your patience...