This post is supported by Patreon. The MOBA genre of games grew into popularity with the WarCraft 3 mod Defense of the Ancients or Dota Allstars, and took off like wildfire with the advent of Riot Games’ League of Legends. Now, roughly 7 years after the launch of League, MOBAs are a saturated genre, with their own […]Read More RTS can learn from MOBAs, but they’re taking the wrong lessons
Petroglyph’s recently announced Kickstarter campaign to develop an action strategy title called “Victory” got me thinking a little about the real-time strategy genre. More specifically, it’s got me thinking about the types of RTS that we tend to see produced these days, and the type of RTS that gamers seem to want. Allow me, please, […]Read More The case for Victory, End of Nations, and other games of their type
I so want to see Petroglyph get a break. Sure, they’re staffed by many of the people who worked for Westwood Studios, creators of some of my favorite RTS games like Red Alert 2, Tiberian Sun and Emperor: Battle for Dune, but that’s not the reason I support them. I’m not hugely into gamer nostalgia, […]Read More Victory is floundering, but here’s why I want it to succeed.
Edit: The uses for this code are likely all gone by now. I’ll be removing this post on May 1. Hey all, I’m going to keep this short and sweet: the fine folks at End of Nations were kind enough to give me a 20 license beta key, and I’m passing the savings on to you […]Read More End of Nations Beta Code Giveaway!
Over the years, we’ve seen many different types (read, sub-genres) of RTS published. Some of the big ones, of course, have been Blizzard’s StarCraft and WarCraft games, though Command and Conquer Generals, Company of Heroes, Warhammer: Dawn of War and Dawn of War 2, Supreme Commander, Civilization and others have also seen their time in the spotlight. […]Read More End of Nations is going to be a big deal.
Today, I’ll be continuing my review of the End of Nations comics from DC. If you haven’t read the previous installments, you can find them here (Episode 1) and here (Episode 0, the prelude). Here’s a link to the comic in the Comixology store: http://www.comixology.com/End-of-Nations-2-of-4-/digital-comic/17429 I should also note before we begin that this is not just […]Read More End of Nations, Comic #2 – Friend and Foe
So, yesterday, I read and reviewed Episode 0 of the End of Nations comic. I was… let’s say, not particularly impressed with it. I like the idea of gaming franchises extending beyond the game into t-shirts, fiction, et cetera, but I typically expect that, if this happens, the quality will be good. Usually (almost always, as […]Read More The End of Nations comic series, Episode 1 review