Wayward Strategist
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This is my 3rd patron-supported article. Thanks to everyone who supports me, it means the world to me.  Every so often, I return to one of the RTS I played when...

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This is my second patron supported article! If you enjoyed it, please consider supporting me on Patreon. Thanks! https://www.patreon.com/waywardRTS I’ll admit, despite the popularity of mobile or web-based strategy games, I...

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I have made no bones about proclaiming Deserts of Kharak my most-enjoyed RTS experience this year. Its visual direction and mechanical design are compelling: capturing the haunting, stark brutality of the...

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This post is supported by Patreon. The MOBA genre of games grew into popularity with the WarCraft 3 mod Defense of the Ancients or Dota Allstars, and took off like wildfire with the...

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NOTE – this article was originally published in June of 2014 on the website RTSGuru.com, a website which has since closed down. In an effort to preserve the writing it has been reposted,...

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I’m not going to mince words here. Relic’s games are a breath of fresh air in the real-time strategy space. They always have been. Their inaugural title, Homeworld, was a breathtaking testament...

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Originally posted on SCRAP mod:
For a real-time strategy game, the design of the game’s maps is perhaps as important as the design of the units and factions themselves....