What’s Up With Naval Units In RTS?

This is my 7th article funded by my kind patrons at Patreon. Thanks so much to my contributors for their continued support.¬† I really love those sites where people can anonymously ask questions of members, like ask.fm and curiouscat. It’s a really interesting way to generate conversation topics, and kind of kick-start the creative process […]

Read More What’s Up With Naval Units In RTS?

Taking Another Look at Dawn of War III

From Impossible Creatures to Homeworld to Dawn of War, Relic Entertainment is known for pushing the boundaries and redefining the borders of the real-time strategy genre. If they didn’t actually invent “full 6 degrees of freedom” in RTS, the phenomenal Homeworld certainly took the concept and showed its potential to a wide audience. And if […]

Read More Taking Another Look at Dawn of War III

“Living Worlds” Stardock Invites Wayward Strategy To Talk About A Potential Future for RTS

I recently had the opportunity to speak with Malte Lebahn at Stardock, and being featured in a new series from the company about the greater strategy games genre called Strategy Visions. Basically, the series is about why people love strategy games, and how the genre might grow. Their first video is about why people love […]

Read More “Living Worlds” Stardock Invites Wayward Strategy To Talk About A Potential Future for RTS

“What Happened to the RTS?” Some Thoughts on a Genre Supposedly In Decline

You see it everywhere. The pervasive notion that RTS is a genre in decline. Not that RTS games aren’t really played as much as games of other genres. That’s pretty obvious from Steam player numbers. And “decline” doesn’t mean that RTS are made less often than games of other genres. That’s probably true as well; […]

Read More “What Happened to the RTS?” Some Thoughts on a Genre Supposedly In Decline