Brad Wardell provides us with exclusive information about Ashes: Escalation

Back when it launched, I made a bit of a to-do about large-scale RTS Ashes of the Singularity. While I greatly enjoy Supreme Commander and Planetary Annihilation, I’ve honestly gotten a bit tired of the overwhelming preponderance of large-scale RTS tweaking Chris Taylor’s Total Annihilation formula. While Ashes was refreshing, mechanically, I did have some quibbles with it. Among…