WaywardCast 001 – On Depth, and Suitable Mechanics

Wayward Strategist writers Wayward and Topher talk for over an hour on a variety of RTS-related topics, tackling the concepts of ‘depth’ and ‘strategy’ in RTS games, what constitutes a bad mechanic, the design of real-time tactics games, different player attitudes towards the genre, and more. Come along for the ride and tell us what…

Why RTS? The Challenge, Fun and Benefits of Playing RTS Games

Last week, I wrote a piece in which I attempted to define what an RTS is. Working from that definition and some of the points made in that article, I would like to discuss what I consider to be the benefits of playing RTS games in particular. As I wrote in last weeks’ article: “RTS,…