Is Grey Goo an Homage to Classic RTS? Part 2 – Map and Unit Design

Last week, I wrote an article in which I attempted to draw comparisons between the economics and base-building dynamics of Petroglyph’s modern RTS Grey Goo and classic Westwood RTS Command & Conquer: Tiberian Sun. Before we continue on to map and unit design, I’d like to take a moment to discuss this comparison. In marketing…